Usability


  • The software industry is moving at a faster pace every day and the bar for quality has never been higher. When I graduated from college in 1989 a guy working in his garage could create a best-selling game. Today, that would take as many people working together as to create the average summer…

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  • Continuing this series, the second of Shneiderman’s Golden Rules is that User Experience Designers should design systems and software for the widest range of reasonably possible users.  This is a challenging, but not insurmountable, activity. People come in a wide variety.  For example,…

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  • Where did the buttons go?  Significant aspects of modern visual design have made a huge impact on the development of graphical user interfaces across web, mobile, desktop and embedded systems.  While flat-design holds many attractive qualities, implementation of the style has potential to…

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  • I just made it to my daily 10:30am coffee break (the one where I refill my coffee mug, since I already drank my 8am coffee) and wanted to spend a moment to chat about usability/user experience (UX) and project management (PM). Now, I’ve never met you, so you might be on the usability side, the…

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  • Common user experience (UX) wisdom says that you have a short period of time (approximately 3 seconds to 3 minutes) to attract, seduce and convince a user to use your app, site or device. Once you capture their attention, you need to sustain a long-term relationship by offering the user real value…

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